I am reading On the Origin of Stories, a new book by Brian Boyd, which to make a long story short, draws conclusions from recent research into the mind and evolutionary psychology, that status is essentially attention (or at the very least attention is the currency of status). I can see how this applies to Twitter. The ability to 'favorite' another twitter's content is yet another way of bestowing attention. Twitter is an attention machine. When visiting a twitter's profile, being mentioned or retweeted in the stream of updates or being favorited are ways of gaining attention. A twitterer gains when a user with high attention favorites one of their tweets and more so, when they retweet.
I didn't know it, but all my life I've engaged in "graphic recording" when it came to exploring new ideas or learning. I never went as far as the artists who made a series of recordings for the sustainable agriculture and food conference, but my subjects were technical, and I was a technical kid growing up, so my "confections," as Tufte calls them, were more mathematical, graphical and textual in nature. I used them to illustrate things to myself, like working out visually how cycles represent waveforms in musical instruments. Now, I see them as graphic recordings. I was a bit ashamed of them, since I thought it meant that I wasn't a good learner and tried to suppress or limit them. That was a mistake.
The drawings are simply wonderful and I got put onto them by Brenda Dawson who tweeted about the graphical recordings made for the March 29 2009 conference Inaugural National Symposium on Food Systems and Sustainability at the University of California, Davis. How much better a "presentation" these graphic recordings make than a PowerPoint presentation!
These drawings are a lot like my vision for an information system, called Strands, which would be as thick and filled with complexity as the Talmud and as visually expressive as these graphic recordings. If only the web could be like this. When I think of Twitter and Tabloo, if they could be combined, I think we'd be close. Tabloo enables users to create visual narratives (through the structure and relationship, size and aspects of images) and Twitter enables users to create conversations out of small fragments of thought flowing continually.
This reminds me of the advice to songwriters and musicians to support the song. The song is everything and everything, every element of the music, the words, the accompaniment is in service to the song. A song is not about you, it's not a showcase for your ability on the guitar or drums, it's not a place to showcase you, but to submerge yourself to the song. Beginning songwriters are often admonished they must "generalize the particular," which means that although the seed of every song is you, that it must be constructed or expressed in such a way that it touches others. No one is interested in your particular situation, but if you find those aspects of your life that are resonant with theres or universally with humanity, then you have a work of art, a song. I find this advice useful to nearly every creative activity possible, since genuine creativity always starts with the characteristics of the individual and their experience, creativity must start with what is unique about you, but it also must be bent (or you are lucky your expression naturally are) until it is resonant with humanity.
Much bad poetry is about me, me, me and my woe. If you're writing poetry to express poor poor pitiful me, please try to make it interesting and relevant to someone else if you're going to foist it on others. Otherwise, keep it to yourself. This is not to judge what is good or bad poetry, but a laundry list of your troubles is not a poem, it's not a significant work of art and it's not going to be compelling to anyone but yourself.
Abandoning ideas is one of the most difficult things a creative person can do. It is also one of the most important. I struggle to give up on ideas, since they are like my children. Zen teaches us to avoid clinging to our desires. It's like being fired, you can't move on to greater success or another project unless you leave the present one behind. Getting fired can be the best thing that happens. Killing the lesser idea, killing the lesser job, allows you to move on to the greater one.
I rarely throw away an idea. That is one habit creative writers exhibit, especially songwriters, they keep every scrap of an idea they write down and use them years later in other works. An abandoned idea is not always abandoned, just sleeping or waiting to find the right fit with another idea. Songwriters usually keep notebooks filled with scraps from overheard conversations or ideas that come late at night, at breakfast, in the shower, on the train.
Hitchcock, who said "Drama is life with the dull bits left out." would have agreed with Ira. In television or any form of moving pictures it is important to remain engaged with the viewer. The boring bits need to be left out.
I doubt the same thing is true of games that take place in three dimensional environments. It is not uncommon for a player in a first person shooter to experience a lull in the fighting against the aliens or whatever, or moving from one area to another. There is a lot of choice when, where and how to engage the enemy, and thus create action. The boring bits are integrated into the environment and a 3d video game (really a simulation) is unlike a movie, in that the environment is the narrative. This is like architecture, in which dimensional space is used to manipulate feelings of the person experiencing the space. Moving pictures need to supply a passive subject with constant interest or they will lose interest. But in a game, the player is always making the next move.
This is a very real phenomena where you know you have artistic intuition or what Ira calls taste, but you lack the experience or ability to realize that taste.
He says "do a huge volume of work" which goes against the grain of most rational advice. Why would you want to continue to repeatedly crank out poor quality work, work that does not live up to you vision, your taste? Isn't it a failure to create works that do not live up to your taste? You didn't become a creative person to make bad stuff you became one to make good stuff. I fell into this trap and am still struggling to get out of it. I always felt that I should only do good work otherwise I must be wasting my time. It always bothered me when I couldn't get through a song on the guitar without flubbing a note. I know musicians, even great ones, do this all the time and no one in the audience knows the difference or cares, but I know and I do. This is a kind of perfectionism, which stifles creativity, because it stops you artificially, it stops creativity by making a mountain out of a mole hill. It's always been a bit frightening to think that every artist no matter how great has a lifecycle, that they start out creating "diamonds in the rough" sometimes their most compelling, but technically flawed work, then become successful and do compelling and technically good work, then later in life tend to create highly technically proficient works that have no soul, or the compelling nature of their early, flawed works. It seems like a cruel paradox designed to frustrate the creative person. But I'm getting off the subject.
You've got to do a lot work. You've got to do a lot of copying. Many commercial artists spent hours _tracing_ the figures in comic books to train their hand and eye, to get the proportions right until they could draw them on their own. Copying for a creative person is like training wheels, but they don't often tell you that. They don't want you to think of them singing for a cover band, tracing figures in a comic book, copying a painting. There are dangers in all of this, since you can just create a lot of bad work and never learn anything. Or you can start copying and keep copying and never learn to do anything that comes out of you and your influences.
I've been afraid over the years to do a lot of work. I thought it was best for me to create a small number of really good works, by studying and calculating and then making that one great work and showing it. This hasn't worked out too well since it doesn't give you the opportunity to practice. It's difficult for me to accept that I'm going to essentially throw good ideas away. That I have this great idea nobody's ever had for a photograph or a story, but that if I create it now, I lack the skills to make it live up to my vision. It frustrates me to know that perhaps later, with more experience, I might be able to do better, to make it live up to the vision, but by that time it's already out in the wild and I can't take it back. When you're still practicing, a lot of good intuitions are going to create works that don't live up to your expectations or vision and that's sad, but that is the reality of being creative, that it requires destruction and abandonment, that it requires this period of practice when great ideas fall short of what they could have been. It is part of the paradox. Because for some artists, their early works no matter how flawed may actually turn out to have the greatest success over time and later works no matter how polished and practiced do not move people as much as the flawed but moving ones. That's perhaps something to cling to, that you early works no matter how far short they fall from your vision or technical mastery, may be compelling and moving.
I tend to quit when I reach that point of frustration that my intuition or ideas are solid but the realization and the skills required are lacking. Sometimes it is just a matter of hitting your head against a brick wall until you find the right form of expression. I spent years trying to capture life experiences in poems, stories and songs until I realized I was trying to cram square pegs into round holes. The experiences were brief, intense intuitions about the natural environment, which fit perfectly with the size, form and intention of haiku. All the other forms didn't fit, they were too long, demanded to much explication and metaphor. The haiku allowed me to do what I had always wanted to do, recreate the experience for others, not describe it, not say what it was like through metaphor, but for the reader to actually re-experience what I had experienced.
There is a balance to achieve. There is a successful watercolor artist who started out with good ambition and intuition for painting. He spent a couple of years painting up a storm, making thousands of water color images, but when he attended shows, he could tell his paintings were missing something the other watercolor artist's paintings had. His were good. The other artists thought he had talent, but in reality his paintings, even after two years of exhausting work, were mediocre. He attended university classes in painting and art theory and afterward, his paintings improved technically, but more importantly, in the ideas they expressed. He devised a new method and visual language within watercolor technique based on what he had learned about painting, design and art theory at the university, applying them to his paintings. He became a success both artistically and financially.
To get good at something creative you need to do a lot of work, practice, but you also need to know when to stop and think, evaluate what you are doing. You have to practice, since it is hard to create art works when you lack the necessary skills to create them, but you do not need to become a virtuoso to create lasting art works. Art is about the compelling nature of the work not the technical mastery.
I found this series of talks by Ira Glass very helpful. My high school English class also emphasized the essay paragraph and really never taught story telling. I somehow absorbed by osmosis that anecdotes were something to be avoided, but I agree with him that anecdote is the seed of the story. It's not a story yet. As Ira says, next must come an explanation of why you're spending time reading this anecdote, which he calls the "moment of reflection."
In this example, he takes advantage of the dual meaning possible in the events of the anecdote. Waking up to a quiet house might mean a pleasant Sunday morning or might mean the house is too quiet, abnormally quiet, with ensuing consequences. The example is setup well for a suspense story...it remains to be seen whether this anecdote followed by reflection is applicable to other types of stories. I suspect it is.
It's always been an obstacle to my writing, that I find material I know is compelling, but get stuck attempting to discover the story within it. For a long time, I tried to turn some significant life experiences into songs, Western poems and stories, but despite these experiences being compelling, there never seemed to be enough there to make a complete song, poem or story, until I rediscovered haiku. Immediately I recognized that I didn't need to write more lines, that what I had was perfectly sized for haiku. Not only that, but the intense, personal experiences involving intuitions about nature were the stuff of haiku.
It was also important for me to accept that whether or not the haiku were "correct" or great art did not matter to me, what mattered was the haiku for perfectly expressed what I was trying to express and what I was being compelled to express. I was satisfied that I was able to express, realize and convey my experience with fidelity and satisfaction without any regard to external requirements, such as "needing" to write down the experience in a Western poetic form because it was the only "legitimate" way. I don't care so much if they are "good" as much as I care that they represent and communicate my experiences accurately and effectively in a way that is satisfying. I can't get them out of my mind move on until then.
It is generally believed that order is preferable to unplanned development. The first villages to emerge with agriculture developed without any plan or structure. In time, people would learn to plan towns on a grid of streets and this became the normal way to develop a town or city, along a rigid grid of streets. But we know better now, after observing the formation of towns for over two hundred years in America, according to city planners, that street plans which emerged organically from the seemingly haphazard choices of many individuals over many years, produce the most efficient street plans which help alleviate and avoid gridlock.
If you look at an English countryside village, you can see how the streets and paths are laid out efficiently to follow the activities of actual people. The preexisting activities and their most efficient paths determine the layout of streets. This also interestingly creates a plan of homes and buildings that people find pleasing, or "picturesque." I believe this is due to the streets and structures following an organic plan, similar to nature and the choices going into the making of the plan represent "chaos" or fractal patterns, which emerge and are made visible in the placement of streets, alleys, and structures giving the town the same pleasing pattern as mountains or other pleasing natural forms. It appears the planned, rigid, rectangular street plans are the least pleasing, the least human scale, the most prone to gridlock, traffic and efficiency problems of movement in the city. Sometimes a controlled randomness, a "natural anarchy" of chaotic processes, organically unfolding the city are preferable to order.
I knew this long before city planners began to discover it. My father before me knew it without understanding why or what it was that made driving Arlington easy. That made it easy to avoid "Rush Hour" so well known to Arlingtonians living so close to the big city and experiencing the daily rush to work and rush to home in the bedroom communities. My father always taught me how he had a dozen different ways to get from here to where we were going. There were always four or five back roads, small arteries, little curving streets that cut off corners, like the maze of arteries and veins in the human leg, there was always a way to get from there to there efficiently without blockage. The organic nature of Arlington's streets was known to him without him ever thinking the world "organic" or describing it in formal town planning terminology. I absorbed this by osmosis riding with him in the family car, and would use this knowledge myself when it came time to drive.
Like the weather, like the soil, the streets of the city are at their best when allowed to unfold organically, understood as complex phenomena, not reduced to simplified models. Neither they way nature works or the way human society works is rational. Although we can understand many things by simplifying nature, reducing it to its constituent parts for analysis, and many beneficial things come from a scientific rational study of nature, in the final analysis nature is irrational. The universe is not ordered like the precise gears of a watch, but ordered in complex, organic ways, like the weather. Rationality is a phenomena of the human mind, a way of comprehending and organizing what it knows about the world and is an imperfect match with reality. It is influenced by the reliance of the human mind on narrative for explaining, organizing, comprehending and remembering the confusing and overwhelming sense perceptions flowing into it continuously from all directions through a number of senses.
Jennifer Armstrong (author, The American Story) said in a talk (BookTv 1/29/07) at the Blue Willow Bookshop, "consciousness moves backwards and forwards in time." I stopped working as my mind dropped into gear and listened as she continued to talk about story telling and history. She had struck a chord in my mind with this observation. I thought how strange it is a thing to say. It seems obvious of course, since we all can move our minds back and forth over the events of our life, consider the future and reflect on the past. But it still struck me as strange.
She followed up her remark with a disclaimer reminding us that at the quantum level time is not very orderly or linear, a thought that occurred to me almost simultaneously with her first remark, a little voice rising against the implied linearity of time. However, the distinction between the mind's comprehension of time and natural time was made clear as was the capacity for the mind to create this construct of linear time in our heads out of the occurrence of events. It is a kind of tape recording of natural time in which we can move time back and forward at will. What gave rise to the strangeness is recognizing the linear conception of time and the ability to move forward and backward in it is a complete fabrication of the mind. We all think of time as obviously linear and fool ourselves into thinking that the time we move our minds back and forth over is the same as the time that exists in the natural world, but the time that exists in our mind is in reality a kind of narrative. I realized there exists a relationship between the mind's ability to move freely backwards and forwards through memory (within essentially a model of natural time) and narrative.
Although I am aware of the debate over the nature of time and that there is an argument that the mind orders time and creates it and that time may not be a physical reality, that what we know of as time is created by the persistence of memory just as a moving picture is created by the persistence of vision, the idea the consciousness moving within time was still striking. Science suggests there may be no "proper order" to the natural world and the linear way in which we perceive events may be an imposition of the mind. It suddenly seemed more important to understand this human view of time than to answer the question what time is in the physical universe, which seemed like a lesser question.
I was struck by the novelty of this idea of the consciousness moving backwards and forwards in time independent of actual time, knowing that one cannot actually move backwards and forwards in time, but the mind can, that it has the power to anticipate and reflect on time. That this storing of natural time as a mental narrative through memory, this ordering of events to comprehend them, is the basis of anecdote (the retelling of a series of events), which is the basis of storytelling. That memory ties in with narrative and natural time.
This reaffirms my belief that stories are the way the mind makes sense of the world, which consists entirely of chaotic sense perceptions. Narrative becomes the basic unit of thought. I believe stories are the way the human mind comprehends and make sense the events and phenomena of the surrounding natural world that come to it through sense perception. I believe storytelling evolved as a way for social animals to explain the world in the only terms they knew, social ones where natural events are caused by willful acts, just as in the social world all occurrences are willful acts of individuals. Storytelling is the most immediate and effective way of ordering and explaining social events. As our consciousness grew more powerful, this mechanism was adapted and extended to explain events of the nature world as willful acts powerful spirits and later people began to separate the events of nature from the supernatural actors, science slowly began to take over the job of telling the story of nature.
It might be said that the mind creates time by ordering events. I would go further than that, that not only does the mind create the ordering of events we know of as time, but that it creates "willful spirits" whose actions explain the events, which become a story. In ancient times, a willful spirit might have been a supernatural being where today the willful spirit may be a conspiracy or some other thing that may rationally be thought to exist. Since we no longer believe in capricious supernatural beings causing natural events, we choose our willful spirits carefully to accord with science and reason. Our mind still looks for the same explanations, we just sugar coat them so they acceptable to a rational society. It is interesting to note that this ability of the consciousness to move backwards and forwards in time arose, science tells us, approximately 50,000 years ago in a small group of humans who began to realize that if they found the tracks of an animal, that it had recently passed and might still be nearby. They could look forward into the future and know that if they followed the tracks they might come across the animal and make it their dinner. We take this ability so much for granted that we do not realize how significant a change this is. It is hardly imaginable, something akin to one of these experiments in simulating disability as part of making the healthy understand disability, what it must be like to not be able to perceive and manipulate time in this way. This underscores how much a part of our mind ordered time and narrative are.