Twitter and A Flock of Seagulls, Publishing in a Networked World

I'm not going to name the site that got me starting writing this post. Its a sentiment I've seen on many sites with a traditional publishing orientation. They follow the old tradition from the age of print, where all submitted works are required to be "not published elsewhere," requiring "first print" rights and demanding every "reprint" (copy) should cite the publisher as place of first publication (what is this, vanity?).

These guidelines ignore the reality of the new age of immediacy, of information abundance, of venue abundance, the network. There is no scarcity in publication, there is no value in "first publication" or artificial scarcity on the network. The document is the conversation the conversation is the document. The old publishing world is gone, stop trying to hang on.

The attitude simply does not fit with a universe of networked information being shared and reshared by millions of people, winding its way in bits and pieces and fits and starts through the social network of friends, family, colleagues. The network is the world of social publishing.

Why? Because it is to difficult to find works online among billions of documents and uncounted trillions of ever expanding words. You just can search for things you do not know exist. The social network trades in attention, which is necessary to discover what exists, through your social contacts.

It just does not make sense to "publish" a work to a certain location (or a physical book), then try to get everyone to come read it through clever marketing. It makes no sense to prevent copying, since copies are the method by which information spreads through a social network. The idea of scarcity and exclusivity makes no sense at all in a socially networked world, unless by exclusive you mean being friends with the author.

The network, by the way, does not really need to worry about this issue of citation, since there is usually a trail back to the original author, through a 'retweet path' (if dutifully or automatically maintained) or through carrying authorship information with the work through the social network (as I've talked about here before).

As a poet, nearly every poem I write is immediately published to the social network, so I can't give anyone "first rights" to it, and moreover, that is meaningless. I noticed the Haiku Society of America states, at least for some submissions, " The appearance of poems in online discussion lists or personal Web sites is not considered publication." a much more adaptive policy.

What happens on Twitter is more like a flock of seagulls, making all references to publication, first publication, second publication utterly meaningless, as we tweet to others and they tweet back at us, retweeting and retweeting. I suppose the next thing, is they will want "first tweet" rights. I understand the goal is to keep your publication fresh, but that simply does not fit reality. It says something about a publishing world where the consumer needs to be reassured they are not being "cheated" by recieving old goods, which are turned over from elsewhere, similar to the way "shovelware" became a problem in the 1990s CDROM publishing era. I suppose the same problem exists with bloggers, twitterers, who merely repeat what others write, but I just don't see the problem. In a network world it costs nothing to unfollow or unfriend a source.

Labels: , , , , , , , , , , , , , , ,

Graphic Recording

I didn't know it, but all my life I've engaged in "graphic recording" when it came to exploring new ideas or learning. I never went as far as the artists who made a series of recordings for the sustainable agriculture and food conference, but my subjects were technical, and I was a technical kid growing up, so my "confections," as Tufte calls them, were more mathematical, graphical and textual in nature. I used them to illustrate things to myself, like working out visually how cycles represent waveforms in musical instruments. Now, I see them as graphic recordings. I was a bit ashamed of them, since I thought it meant that I wasn't a good learner and tried to suppress or limit them. That was a mistake.

The drawings are simply wonderful and I got put onto them by Brenda Dawson who tweeted about the graphical recordings made for the March 29 2009 conference
Inaugural National Symposium on Food Systems and Sustainability at the University of California, Davis. How much better a "presentation" these graphic recordings make than a PowerPoint presentation!

These drawings are a lot like my vision for an information system, called Strands, which would be as thick and filled with complexity as the Talmud and as visually expressive as these graphic recordings. If only the web could be like this. When I think of Twitter and Tabloo, if they could be combined, I think we'd be close. Tabloo enables users to create visual narratives (through the structure and relationship, size and aspects of images) and Twitter enables users to create conversations out of small fragments of thought flowing continually.

Labels: , , , , , , , , , , , , , , , , ,

Use of Detail in Novel, Haiku and Photograph

I was thinking about the difference between novel writing and haiku poetry. In a novel, detail is included, in a haiku, detail is omitted, except for those exquisite details that distill from the experience to represent it.

The advice to writers is to write what you know. A novel or haiku starts with a preexisting experience, something from the life of the writer or from an intense experience ("haiku moment," which is distinct from just having an idea or taking one from memory), which is like a photograph. The haiku may be more photographic than the novel, since the novel requires the author generate much more of the picture. In haiku, the reader supplies half of the picture. This is like painting compared to photography, where each begins with the scene, but the camera captures the scene and the painter generates the scene. Each process may be equivalent, since the photographer manipulates the scene through the camera in much the same way the painter manipulates the scene naturally through the process of constructing the image. One just requires more skill at capture time than the other, the camera instantaneous and automatic, the painter lengthy and detailed.

Setting out to write a novel, the author must collect experiences in the smallest detail for inclusion in the story. A novel would be painfully brief if it were not for rich detail filling the pages. The novelist must pay attention to how people speak, the language they use in conversation, the detail in the world around them, like a reporter, recording detail for use in the novel. It is said Steinbeck used reports from a government official detailing the conditions of people living in camps as source material for his novel.

The haiku writer needs to cut down the details, from the uncounted numbers filling the poet's surroundings, to just those expressing the experience. Many details are left for the reader to fill in, which can make haiku from another time or place opaque.

In photography, interestingly, detail is an artistic problem. The camera records the scene with an unblinking eye, including things running counter to our photographic idea. It records with greater detail than the eye, in some sense "possessing" the subjects. Detail that comments on or is contrary to the subject or intention of the photographer is called "subversive detail" and is sometimes the bane of photographers or may be beneficial. Think of taking a picture of a magnificent cathedral with a line of garbage trucks on the street in front. This is a classic example. The lowly trucks create a cognitive dissonance with the soaring cathedral. Whether they should be included or not, is a question. Should the photograph remind us of the connection between the gritty realities of life or should it lift our emotions up to the heavens? Both are possible intentions. Street photographers frequently use subversive detail to enhance their photographs, the classic example being persons on the street appearing to interact with or be watched by persons on posters or advertisements (as well as the irony of the subject of one photograph interacting with the subject of another). Subversive detail gives rich layers to photographs and can be exploited to make comments on the subject.

It is fascinating how questions of detail emerge in three art forms, prose, poetry and photography.

Labels: ,

Ira Glass on Storytelling - Part 4



This reminds me of the advice to songwriters and musicians to support the song. The song is everything and everything, every element of the music, the words, the accompaniment is in service to the song. A song is not about you, it's not a showcase for your ability on the guitar or drums, it's not a place to showcase you, but to submerge yourself to the song. Beginning songwriters are often admonished they must "generalize the particular," which means that although the seed of every song is you, that it must be constructed or expressed in such a way that it touches others. No one is interested in your particular situation, but if you find those aspects of your life that are resonant with theres or universally with humanity, then you have a work of art, a song. I find this advice useful to nearly every creative activity possible, since genuine creativity always starts with the characteristics of the individual and their experience, creativity must start with what is unique about you, but it also must be bent (or you are lucky your expression naturally are) until it is resonant with humanity.

Much bad poetry is about me, me, me and my woe. If you're writing poetry to express poor poor pitiful me, please try to make it interesting and relevant to someone else if you're going to foist it on others. Otherwise, keep it to yourself. This is not to judge what is good or bad poetry, but a laundry list of your troubles is not a poem, it's not a significant work of art and it's not going to be compelling to anyone but yourself.

Labels: , ,

Ira Glass on Storytelling - Part 2



Abandoning ideas is one of the most difficult things a creative person can do. It is also one of the most important. I struggle to give up on ideas, since they are like my children. Zen teaches us to avoid clinging to our desires. It's like being fired, you can't move on to greater success or another project unless you leave the present one behind. Getting fired can be the best thing that happens. Killing the lesser idea, killing the lesser job, allows you to move on to the greater one.

I rarely throw away an idea. That is one habit creative writers exhibit, especially songwriters, they keep every scrap of an idea they write down and use them years later in other works. An abandoned idea is not always abandoned, just sleeping or waiting to find the right fit with another idea. Songwriters usually keep notebooks filled with scraps from overheard conversations or ideas that come late at night, at breakfast, in the shower, on the train.

Hitchcock, who said "Drama is life with the dull bits left out." would have agreed with Ira. In television or any form of moving pictures it is important to remain engaged with the viewer. The boring bits need to be left out.

I doubt the same thing is true of games that take place in three dimensional environments. It is not uncommon for a player in a first person shooter to experience a lull in the fighting against the aliens or whatever, or moving from one area to another. There is a lot of choice when, where and how to engage the enemy, and thus create action. The boring bits are integrated into the environment and a 3d video game (really a simulation) is unlike a movie, in that the environment is the narrative. This is like architecture, in which dimensional space is used to manipulate feelings of the person experiencing the space. Moving pictures need to supply a passive subject with constant interest or they will lose interest. But in a game, the player is always making the next move.

Labels: , ,

Ira Glass on Storytelling - Part 3



This is a very real phenomena where you know you have artistic intuition or what Ira calls taste, but you lack the experience or ability to realize that taste.

He says "do a huge volume of work" which goes against the grain of most rational advice. Why would you want to continue to repeatedly crank out poor quality work, work that does not live up to you vision, your taste? Isn't it a failure to create works that do not live up to your taste? You didn't become a creative person to make bad stuff you became one to make good stuff. I fell into this trap and am still struggling to get out of it. I always felt that I should only do good work otherwise I must be wasting my time. It always bothered me when I couldn't get through a song on the guitar without flubbing a note. I know musicians, even great ones, do this all the time and no one in the audience knows the difference or cares, but I know and I do. This is a kind of perfectionism, which stifles creativity, because it stops you artificially, it stops creativity by making a mountain out of a mole hill. It's always been a bit frightening to think that every artist no matter how great has a lifecycle, that they start out creating "diamonds in the rough" sometimes their most compelling, but technically flawed work, then become successful and do compelling and technically good work, then later in life tend to create highly technically proficient works that have no soul, or the compelling nature of their early, flawed works. It seems like a cruel paradox designed to frustrate the creative person. But I'm getting off the subject.

You've got to do a lot work. You've got to do a lot of copying. Many commercial artists spent hours _tracing_ the figures in comic books to train their hand and eye, to get the proportions right until they could draw them on their own. Copying for a creative person is like training wheels, but they don't often tell you that. They don't want you to think of them singing for a cover band, tracing figures in a comic book, copying a painting. There are dangers in all of this, since you can just create a lot of bad work and never learn anything. Or you can start copying and keep copying and never learn to do anything that comes out of you and your influences.

I've been afraid over the years to do a lot of work. I thought it was best for me to create a small number of really good works, by studying and calculating and then making that one great work and showing it. This hasn't worked out too well since it doesn't give you the opportunity to practice. It's difficult for me to accept that I'm going to essentially throw good ideas away. That I have this great idea nobody's ever had for a photograph or a story, but that if I create it now, I lack the skills to make it live up to my vision. It frustrates me to know that perhaps later, with more experience, I might be able to do better, to make it live up to the vision, but by that time it's already out in the wild and I can't take it back. When you're still practicing, a lot of good intuitions are going to create works that don't live up to your expectations or vision and that's sad, but that is the reality of being creative, that it requires destruction and abandonment, that it requires this period of practice when great ideas fall short of what they could have been. It is part of the paradox. Because for some artists, their early works no matter how flawed may actually turn out to have the greatest success over time and later works no matter how polished and practiced do not move people as much as the flawed but moving ones. That's perhaps something to cling to, that you early works no matter how far short they fall from your vision or technical mastery, may be compelling and moving.

I tend to quit when I reach that point of frustration that my intuition or ideas are solid but the realization and the skills required are lacking. Sometimes it is just a matter of hitting your head against a brick wall until you find the right form of expression. I spent years trying to capture life experiences in poems, stories and songs until I realized I was trying to cram square pegs into round holes. The experiences were brief, intense intuitions about the natural environment, which fit perfectly with the size, form and intention of haiku. All the other forms didn't fit, they were too long, demanded to much explication and metaphor. The haiku allowed me to do what I had always wanted to do, recreate the experience for others, not describe it, not say what it was like through metaphor, but for the reader to actually re-experience what I had experienced.

There is a balance to achieve. There is a successful watercolor artist who started out with good ambition and intuition for painting. He spent a couple of years painting up a storm, making thousands of water color images, but when he attended shows, he could tell his paintings were missing something the other watercolor artist's paintings had. His were good. The other artists thought he had talent, but in reality his paintings, even after two years of exhausting work, were mediocre. He attended university classes in painting and art theory and afterward, his paintings improved technically, but more importantly, in the ideas they expressed. He devised a new method and visual language within watercolor technique based on what he had learned about painting, design and art theory at the university, applying them to his paintings. He became a success both artistically and financially.

To get good at something creative you need to do a lot of work, practice, but you also need to know when to stop and think, evaluate what you are doing. You have to practice, since it is hard to create art works when you lack the necessary skills to create them, but you do not need to become a virtuoso to create lasting art works. Art is about the compelling nature of the work not the technical mastery.

Labels: , ,

Ira Glass on Storytelling - Part 1



I found this series of talks by Ira Glass very helpful. My high school English class also emphasized the essay paragraph and really never taught story telling. I somehow absorbed by osmosis that anecdotes were something to be avoided, but I agree with him that anecdote is the seed of the story. It's not a story yet. As Ira says, next must come an explanation of why you're spending time reading this anecdote, which he calls the "moment of reflection."

In this example, he takes advantage of the dual meaning possible in the events of the anecdote. Waking up to a quiet house might mean a pleasant Sunday morning or might mean the house is too quiet, abnormally quiet, with ensuing consequences. The example is setup well for a suspense story...it remains to be seen whether this anecdote followed by reflection is applicable to other types of stories. I suspect it is.

It's always been an obstacle to my writing, that I find material I know is compelling, but get stuck attempting to discover the story within it. For a long time, I tried to turn some significant life experiences into songs, Western poems and stories, but despite these experiences being compelling, there never seemed to be enough there to make a complete song, poem or story, until I rediscovered haiku. Immediately I recognized that I didn't need to write more lines, that what I had was perfectly sized for haiku. Not only that, but the intense, personal experiences involving intuitions about nature were the stuff of haiku.

It was also important for me to accept that whether or not the haiku were "correct" or great art did not matter to me, what mattered was the haiku for perfectly expressed what I was trying to express and what I was being compelled to express. I was satisfied that I was able to express, realize and convey my experience with fidelity and satisfaction without any regard to external requirements, such as "needing" to write down the experience in a Western poetic form because it was the only "legitimate" way. I don't care so much if they are "good" as much as I care that they represent and communicate my experiences accurately and effectively in a way that is satisfying. I can't get them out of my mind move on until then.


Labels: , ,